Game Vision Statement


This blog post is about my vision statement for my game idea. the name my game will be ‘Escape Route’. A maze structured puzzle game designed to get the user to collect gems and make his/her way out of the maze as fast as possible. The game size will be small with a few different routes to take, various gems could increase the runners speed, add more time to the clock or unlock different routes in the maze.
The main areas I’m going to focus on are Game Genre, Gameplay and Resources.

Game Genre
The genre of this game is a puzzle/adventure style game, with gems to collect and various possible outcomes I aim to create a simple yet addictive game. Other games similar to this would be Temple Run or Mario Bros or even simple maze games such as Labyrinth. Game genre is important as it helps you as a developer to cater towards a certain target audience, be able to get a better idea of what they enjoy as users and the different aspects they enjoy within a game that can help you improve your own game. Looking at other games that are similar gave me a better idea of what a user would expect from a game in the genre that mine is.

Game Play
The game play will be simple, with good design and well thought out. I don’t want to over do it with graphics as it’ll take away from creating a solid and working game. Game play is all about the way a user interacts with a game, in relation to audio and visuals. I hope to incorporation audio into my game when gems are collected or if you hit a dead end. I aim to have the mechanics of the game done best and the graphics will follow. The user is the most important in the production of this game and I want to make a good game for a user to enjoy. I’ve looked at the game play in a few games such as World of WarCraft- https://www.youtube.com/watch?v=YEvW64bTeBk, Monster Hunter World-https://www.youtube.com/watch?v=wL5NiOc64ag. Both gave me a good idea of the different types of gameplay and the different aspects of it can enhance the gameplay and user connectivity.

Resources:
Using outside resources are important to a game developer as it broadens your mindset and gives you bursts of creativity or inspiration if I saw something I liked. YouTube is a great tool to use when wanting to view other games and their gameplay, especially watching people reviewing or playing certain games within the same genre, as you can see that user connection and the reactions to certain visual or audio aids, and I gained knowledge of what to do/not to do in my game.
Importance of user connections
http://minimonstermedia.blogspot.com/2013/02/video-game-music-player-immersion.html



Comments

Popular posts from this blog

First Playable

Introduction to loving film

game brainstorm